00:00
00:00
JingusBingus

67 Movie Reviews

34 w/ Responses

You're getting so good I'm running out of things to critique.
The sound effects, the fluidity, the changing of the sprites to crouching, Yoshi eating, the sprites that you made/edited to fit with the scenario, it's all great. It isn't perfect, far from that, but it's a phenomenal start. However, I will now insert my major criticism; the camera is a bit zoomed in. Sprite animation goes uses what we know from video games, and in said games the camera is wide, giving the player a large view. Well, you do not need to put the camera in the distance the games themselves commonly would, wider shots make things easier to look at, and create a better sense of environment. Something can zoom in at a fight, but the screen should never feel crowded.

All an all, you are on a great path. The only suggestion I have, no matter how dorky it sounds, is to keep practicing. You will become proficient and agile through animation and will learn tricks and skills to make your creations come to life. Good luck.

P.S: Sorry I didn't review your previous animation. I will try to review all of which you create.

Billybobjoe7 responds:

Thanks! I will definitely try zooming out more, and sometime soon I am trying to make an drawn animation... probably won’t go well :3 btw the last animation was so bad especially the sound

It's okay, though I don't really understand it? It felt like the beginning of something bigger but after the stick man presses the button, that's it. Another gripe I have is that the head of the figure rapidly changed throughout the animation, this would be kind of okay except it is kind of distracting with it constantly changing size and shape. Keep working but, I just didn't really like this one.
Side Note: I don't really see how it's a throwback??

NoahProductions responds:

Thanks for the response! I guess the head changing sizes is just me getting used to using a mouse instead of a tablet, and if i make another one it'll definitely be longer. And the way it's a throwback is:
1) SWF and play button, something we don't see in 2017 due to HTML overthrowing Flash
2) the 4:3 aspect ratio, something phased out by the time widescreen was available
3) The theme of Windows XP Animator Vs. Animation, something from early to mid 2000s.

Thanks for the review, i'll be sure to improve on the next one :D

The typo in the title almost drew me away but the animation is very good. The writing could definitely be better, but that's the kind of thing that you will learn as you go on and create more.

(2 years 0_0?! I know you worked on and off but still wow.)

I think there are a bit too many "movement lines" (or whatever you call them, the line that indicates movement) and can be a little distracting, animations entire point is that you can see the object moving so the lines can be toned down quite a bit. But overall I liked the animation and am eager to see what else you will create in the future.

Potatoverse responds:

Thanks, I will work on the line thing! I only discovered that I could do that recently and was experimenting.

Needs improvement, but is much better than your first. If you got better backgrounds, raised the volume of the voices, and maybe add in a small camera shake with each attack to make things feel more powerful, I think you'd be off to a great start. Keep working and keep improving.

Billybobjoe7 responds:

Thanks, I’ll try the shakes and improve the voices!

Not terrible for first attempt, but here is my critique,
For starters, everything looks out of resolution, how ever you got your sprites they are not a source to be used again, it makes everything look blurry and make added in objects look out of place.

Secondly, if you have a mic, you can voice act. At least enough to make something like this, I can understand wanting more voice actors but you must not give up without trying.

Lastly, I will input my nit-picks:
Ash/Jeff's mouth is too high, it looks like his forehead is dancing. Things like text that you added in look out of place and incorrect. Green rock. The intro and outro are a bit too long, for pacing reasons I suggest you edit this.

That's all of them. I hope you read this and respond if you do not agree with some of my reasonings and hope to clear them up. Good Luck.

Billybobjoe7 responds:

Thanks for the criticism, I actually have flash now so it should be better animation, and I’m getting better. Yes the head animation was horible and lazily made, after watching some tutorials I now am better at that at least a little and intro will be shortened. Finally... prepare for cringey voice acting from me!!! :3

Very smooth, looks great, music feels good, my only criticism is that there were a few points that were harder to follow, be it because camera or depth of field. Other than that, great job.

Joined on 1/21/17

Level:
6
Exp Points:
393 / 400
Exp Rank:
> 100,000
Vote Power:
4.81 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
1
Saves:
21
B/P Bonus:
0%
Whistle:
Normal
Medals:
69